Building the campus island…

Warming up the 3D engine

TASUED Campus World beta

Your campus, at your pace

Let’s look around.

Choose an area, select a building, then explore from above or walk beside it. You can always return to the main gate.

  1. Choose where to goTap Find a place to search. Open Menu → Areas & navigation for Ogbo, Ijagun or Elite Hall.
  2. Get a closer lookChoose Move map to drag across the campus, or Rotate view to look around. Scroll or pinch to zoom.
  3. Walk into the worldSelect a place and choose Walk from here. Buildings block movement. This is not a real-world route planner.

Mouse & keyboard

Drag
Rotate or move, depending on your tool
Right-drag
Move the map while exploring
Scroll / + −
Zoom in or out
Double-click ground
Focus closer while exploring
Arrow keys
Move the map, or walk in Walk mode
WASD
Walk. Hold Shift to run
H / F
Main gate / whole map
N / 2 3
Face north / 2D or 3D view
/ / ?
Search places / open this guide
Esc
Close a panel or leave Walk mode

Phone & tablet

Drag with one finger to use your selected tool. Pinch with two fingers to zoom, or use the + and − buttons.

In Walk mode, hold the direction buttons to move and drag the world to look around. Use Explore to stop walking.

Find your way back

Main gate resets your starting point. Campus overview shows the full area. N ↑ faces north again.

If it feels slow

Choose Lite in the top bar. Try 2D for a clear plan, or open the lightweight atlas if 3D will not load.

Mapped footprints, illustrative architecture. Building details and locations marked approximate still need local confirmation.

Google Maps reference

This real Google map is a separate reference, not the game. Game footprints come from OpenStreetMap and Microsoft. Illustrated architecture, heights and details are estimated, not surveyed or verified by Google.

Opening this panel connects to Google. No Google map data is extracted or used to build the game. Closing removes the map to free phone memory.

© OpenStreetMap · Microsoft