Skip to places and tours
Building the campus island…
Warming up the 3D engine
Find a place
Explore
Walk
Your campus, at your pace
Let’s look around. Close ×
Choose an area, select a building, then explore from above or walk beside it. You can always return to the main gate.
Choose where to go Tap Find a place to search. Open Menu → Areas & navigation for Ogbo, Ijagun or Elite Hall.
Get a closer look Choose Move map to drag across the campus, or Rotate view to look around. Scroll or pinch to zoom.
Walk into the world Select a place and choose Walk from here . Buildings block movement. This is not a real-world route planner.
Go to the main gate Walk from the main gate Show the whole map
Mouse & keyboard Drag Rotate or move, depending on your tool Right-drag Move the map while exploring Scroll / + − Zoom in or out Double-click ground Focus closer while exploring Arrow keys Move the map, or walk in Walk mode W A S D Walk. Hold Shift to run H / F Main gate / whole map N / 2 3 Face north / 2D or 3D view / / ? Search places / open this guide Esc Close a panel or leave Walk mode
Phone & tablet Drag with one finger to use your selected tool. Pinch with two fingers to zoom, or use the + and − buttons.
In Walk mode, hold the direction buttons to move and drag the world to look around. Use Explore to stop walking.
Find your way back Main gate resets your starting point. Campus overview shows the full area. N ↑ faces north again.
If it feels slow Choose Lite in the top bar. Try 2D for a clear plan, or open the lightweight atlas if 3D will not load.
Google Maps reference
Close reference
This real Google map is a separate reference, not the game. Game footprints come from OpenStreetMap and Microsoft. Illustrated architecture, heights and details are estimated, not surveyed or verified by Google.
Opening this panel connects to Google. No Google map data is extracted or used to build the game. Closing removes the map to free phone memory.
W A S D walk
Shift run
V orbit
Details & sources
Zoom in
Walk from here
Inspect model
1 / 1
← Back to campus
Model info
Photo-inspired model
Model
×
Back to campus
Approximate spot
Export .glb
1 / 5
Discover campus ×
Places 0
Tours 0
Models 0
Search places
No places yet.
Landmarks appear here once the world loads. Nothing is invented: unnamed buildings stay unnamed.
No tours yet.
Tours need named landmarks. They will appear as places get verified.
Models on campus. Choose a model to fly to its placed location. Start at the main gate and explore across the campus.
Placements are approximate, not surveyed. Some designs follow photos, others are illustrative proxies. Use Inspect model on a place card for the separate studio view.
More known places · not on map
Photos: Wikimedia Commons. Gate by Mtriller, CC BY-SA 4.0. Alex O, Old Senate and CEPEP by Ourlibrary, CC0. Sources and licences
What do the badges mean?
Surveyed geometry or location measured on site
OSM from OpenStreetMap, not independently checked
ML detected by Microsoft's model, not checked
Modelled shape or position generated for the game
Approx. placement an actual model on the map, approximately placed, not surveyed
Unverified needs a local check
Mapped (OSM) ML-detected Display edge
Game footprints: OpenStreetMap and Microsoft ML, not independently checked. Illustrated architecture, heights, roofs and facade details are estimates, not a survey. The edge is a display crop, not the campus boundary. Ground colours are illustrative, not mapped land cover. Google Maps is a separate reference only.
Footprints and roads © OpenStreetMap contributors (ODbL) · Extra footprints: Microsoft Global ML Building Footprints (CDLA-Permissive-2.0) · All sources
This 3D campus needs JavaScript and WebGL. The
2D explorer works as a fallback.